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Midi, Qlab & ETC Eos

Overview

Recently I have been working on a show at a theatre that is basically a game installation. There is a game that has been developed that runs in the space. The audience generate data and at the end of the game it gets displayed on the screens. This part of the show uses OSC commands to communicate between various macs dotted around.

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The Ins and Out of Audio Signal Paths

One of the most important things to understand if you are operating any kind of sound desk whether in a live or studio environment is the Audio Signal Path.

It took me a good while to see the significance of understanding the signal path on the sound desk I was using. I thought that, because there was a button for everything, I could just wing it. I could always find what I wanted and away I went. Until it goes wrong, and you can’t understand why you’re not getting the results you want from the desk.

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Fault Finding

Fault finding is a brilliant skill to have. The best at it are those who take a step back and think outside the box – so as not to waste time on something that is less likely to have a fault. Oh and btw, it’s always the jack lead. (that the guitarist has bought with him) Read More

What is Sound? – The Basics

Sound is vibration¬†through a medium such as air or water. This vibration causes a mechanical pressure and displacement of particles, the frequency of which affects the pitch and the amplitude of which affects the volume. A good analogy for sound is dropping rocks into a pond. A big rock makes large ripples (waves) and travels further. The smaller rock makes smaller ripples (waves) and doesn’t travel as far. Sound travels at 330mps.

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